Each button press is one attack. Punch is quick; kick reaches farther. Missed attacks leave recovery time. Stay close and press J, J, K as the hits connect to chain a combo.
Block a strike, then punish the recovery.
CONTROLS & COMBAT GUIDE +
Hold Space to block. Add S to crouch-block sweeps. Jump attacks need a standing block. Guard recovers when released; repeated blocked hits can break it. Crouching ducks spirit shots.
L fires a spirit shot for 25 meter. U spends a full meter on a powerful close-range burst. Meter builds over time and on hits. Both moves can be blocked or avoided.
Win two rounds per match. Health resets each round. Losing a match lets you continue against that opponent. Relaxed mode gives more health, slower attack warnings, and less incoming damage. Practice uses a stationary dummy.
Ready for another game?
Head back to Nova's Arcade and choose your next challenge.